Hi all. New player; first post. Hi.
I've been playing Xenonauts to death since I discovered it yesterday. Great implementation -- surpasses the original, in my opinion (major ku dos) and shows great promise, current teething issues notwithstanding. I've been waiting 20 years for this game.
Significant differences between Hotfix 2 and the Desura build that I was playing yesterday. Much better escalation now; better variety of enemy craft earlier on and the resulting missions seem more varied.
I'll echo the above comment about Research, however; it's completely broken since the previous build, with projects disappearing (seemingly upon mission completion, but perhaps just disappearing instead of completing properly) without crediting you with their completion.
New AI is better, but of course needs further work.
Questions for the designers:
1. Will maps ultimately be pseudo-randomly generated by joining set-pieces (similarly to the way X-COM did it) or will the maps remain hand-crafted as now?
2. Do the aliens ever attack your base in the current build? Haven't seen this yet in my playtesting.
Can't wait for the next build, gents! Keep up the great work!
Cheers!
Mark (GR00V3R)