Fire Water Gasoline
Members-
Posts
35 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Downloads
Everything posted by Fire Water Gasoline
-
Final mission. Bug or oversight?
Fire Water Gasoline replied to kamarov's topic in Xenonauts Bug Reports / Troubleshooting
I had a similar issue where I didn't destroy the cores but still managed to teleport away after killing the Praetor. Here's the video: [video=youtube_share;57Agso-LLog] My friend tried to do the same and encountered the same bug Can provide save game if needed. -
Sorry about that. For me it was only the first one and I fixed it now.
-
Hey guys, You can now try out Chaos Reborn prototype for yourself. Try the web version of Chaos Reborn: http://chaos1.vm.bytemark.co.uk/ChaosReborn/client_web.html Or download the installable versions: Mac OS X: http://chaos1.vm.bytemark.co.uk/builds/ChaosRebornMac.zip Windows 32bit: http://chaos1.vm.bytemark.co.uk/builds/ChaosRebornWin32.zip Windows 64bit: http://chaos1.vm.bytemark.co.uk/builds/ChaosRebornWin64.zip They still need 40K+ to get funded and it's less than 7 days left. If you know anyone who'd be into this, please let them know. I really want to play this in a finished form : ) I've made couple of videos if you'd like to check out the gameplay instead of playing it (for whatever reason): Thanks!
-
I fully understand that, Chris. I'm not a hater : ) I love Xenonauts. You know me! (By the way, you actually do know me. We met at Rezzed and I spent about 45 minutes of your lunchtime asking you questions about the game : ) You were having chips with some yellow goo : P ). I thought I could squeeze out more episodes and apologized for not being able to do it and for cutting the series short. Like I said, they will return with beta.
- 35 replies
-
- community
- let's play xenonauts
- (and 3 more)
-
I bring somewhat bad news. The bugs got to me. As the game advanced, it started to crash increasingly more from seemingly random events (speeding up the time on geoscape, chinook returns home, trying to hire employees, any moment during tactical combat, etc.). While technically it is still possible to play and record, it started to take too much time. As much as I love Xenonauts and where it's going, I'm going to cancel this LP until a more stable build (beta?) comes out at which point I will reassign the names that I have collected and start anew. My apologies to everyone. Take heart - we will return victorious and squash the alien invasion. Again, sorry for being too optimistic about this.
- 35 replies
-
- community
- let's play xenonauts
- (and 3 more)
-
Thank you! Wrote you down. New episode should be up on Monday or Tuesday.
- 35 replies
-
- community
- let's play xenonauts
- (and 3 more)
-
Build V17.6 Hotfix released!
Fire Water Gasoline replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
It was. It felt like a pretty big accomplishment. Maybe that's why I can't stop playing xcom games since then. I'm just chasing that high : ) -
Xenonauts Payment...
Fire Water Gasoline replied to SolDivjne79's topic in Xenonauts General Discussion
If you have a bank account you can get a visa or an equivalent in pretty much any country. Where do you guys live? -
How far along into the game did you encounter your difficulty and financial problems?
-
Build V17.6 Hotfix released!
Fire Water Gasoline replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
In my first xcom run I didn't manage to figure out how to use the psi stuff and took out Cydonia with laser tech. I was a bit on the younger side. Lost around 75% of my soldiers but it was worth it! -
And here's the second part. [video=youtube_share;LG0PGHyGxiI]
- 35 replies
-
- community
- let's play xenonauts
- (and 3 more)
-
Sounds more like a murder in the first degree to me : l
- 35 replies
-
- community
- let's play xenonauts
- (and 3 more)
-
Build V17.6 Hotfix released!
Fire Water Gasoline replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
Chill out, mercy. It's a great game and getting better with every build. Turn based strategies are not meant to compete with FPSs in popularity. And what you offer is neither more realistic, nor more exciting. Also, I very much doubt that Firaxis is going to blow are minds away with their next DLC. Unless they'll finally fix the freaking MP bugs. That would blow my mind away. That's how low the bar is by now : ) -
Got it, unarmed, wrapped in tinfoil, killed every mission. Well.... at least foil is cheaper than tar and feathers these days.
- 35 replies
-
- community
- let's play xenonauts
- (and 3 more)
-
All the additional names have been written down (I'm not sure about Gorlom's request, though : ) ) and here's the new episode for all to enjoy and/or feel revulsion towards. XENONAUTS ALPHA #3: Terrorooororororororrrr Pt1 [video=youtube_share;YF7C4-TGPVQ]
- 35 replies
-
- community
- let's play xenonauts
- (and 3 more)
-
Build V17.6 Hotfix released!
Fire Water Gasoline replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
Cool. Thank you. I've read that too back then. I was just wondering if anyone has documented the tech tree that is implemented in the current build. And also that question about the alien containment : ) -
Build V17.6 Hotfix released!
Fire Water Gasoline replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
Another quick question. I did that research that grants you stun rods (xeno/alien biology?) and it mentioned being able to build an alien containment facility but that option never came up in the construction list. Is this a bug or is it supposed to be this way? And on a related issue, does the tech tree exist anywhere as a diagram/list? -
Build V17.6 Hotfix released!
Fire Water Gasoline replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
Just had the most epic crash. Base invasion, aliens stand next to entry points (what else could they possibly be doing?), I roll in a tank, tank gets shot with something blue and big and as it explodes the game crashes. Talk about permadeath : ) -
Build V17.6 Hotfix released!
Fire Water Gasoline replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
Sounds grim. I'll report back on the scale of grimness when it occurs. -
Written down everyone's names. My gratitude in return for your interest. Death has been rather mild so far. Here's the second episode. XENONAUTS ALPHA #2: The Old Desert Is Wise [video=youtube_share;7Q9K2h804eg]
- 35 replies
-
- community
- let's play xenonauts
- (and 3 more)
-
Build V17.6 Hotfix released!
Fire Water Gasoline replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
Is there a reason beyond an aesthetic concern to be weary of duplicate soldiers? -
Build V17.6 Hotfix released!
Fire Water Gasoline replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
Thank you. Found the workaround. Took the risk. Awaiting the punishment. -
Build V17.6 Hotfix released!
Fire Water Gasoline replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
Quick question, y'all! Trying to hire soldiers, press hire, gives an empty popup and tells me to choose soldiers from a list. There are no soldiers there. Is this a bug or am I not getting something? -
Nice, as soon as a slot frees up (i.e. soldiers die a savage death) you guys are in. Unless you want to go by another name, I'll put you as thothkins and Commissar Pancakes.
- 35 replies
-
- community
- let's play xenonauts
- (and 3 more)