Guys is there a simple enough way to simply make ballistic weapons LIMITED, and purchasable? No need to manufacture bullets and guns.. I just want to "micromanage" my gun stocks, like this mod
Economy overhaul: Base starts with just 10 assault rifles, 20 magazines, 10 frag grenades, 10 smoke grenades and 10 medipacks.
No more "unlimited" weapons, equipment or ammo. (Vehicle equipment still is unlimited and unchanged, for now)
All solider weapons, ammo and equipment must now be paid for and manufactured. Everything unlocks for manufacture the same way as usual. Default weapons are available TO PURCHASE/build from the start of the game.
I've tried doing what I can by using that mods items.xml and adding the weaponry from "unlimited/capped" to "normal", I've added the strings to X-divisions strings, and used economy overhaul's base script in place of x-divs. No changes in game... I'm completely winging all this by the way so clearly no idea what I'm doing