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Everything posted by raziel1981
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what happpened with the flamethrower?
raziel1981 replied to raziel1981's topic in Xenonauts General Discussion
StellarRat - seems like a decent solution to me -
Just wanted to say V18 hf 2 is a quantum leap in stability over previous versions. Their are still CTDs but much fewer (the hunter destroyed CTD for instance), their are still missing sprites and various logical/graphical anomallies (had a Sebillian spawn in a haystack...) but the game is definitely converging to the point of becoming a stable, playable and fun beta. Huge codus to all of the dev team!
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what happpened with the flamethrower?
raziel1981 replied to raziel1981's topic in Xenonauts General Discussion
after a year on this ride, 10 days are peanuts -
what happpened with the flamethrower?
raziel1981 replied to raziel1981's topic in Xenonauts General Discussion
yeah i read that part as well. I was hoping to hear any update regarding that issue -
what happpened with the flamethrower?
raziel1981 replied to raziel1981's topic in Xenonauts General Discussion
Any comments from our fearless leader would be welcomed -
I just remembered the other day that their was suppposed to be a flame thrower in the game and i didnt see it so far(although i'm just at the light scouts stage in this build). Do they still exist in the game ?
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I approve of Gigabyte as well, had great experience with all their cards that I used - a HD 5970, HD 5870, HD 4870 and recently I got myself a card from the green team - 670 GTX windforce x3 which is a real delight. Drivers without a doubt are far better with nvidia
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great , thanks Chris !
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great news!
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For me it happened in the scout (not small)
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Chris - the situation from what I seen is as follows, the aliens shots go through the blackened spaces that are supposed to be the UFO walls
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It doesn't need to be anything to fancy, but definatley their should be something that makes the difference for premium in comparison to regular preorder. Otherwise, what is the actual meaning of "premium preorder" besides "you paid 10 more bucks"
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Research Tree Structure Discussion
raziel1981 replied to Chris's topic in Xenonauts General Discussion
Autopsies: I understand that in the final game this will be restored to the previous state. Otherwise, this makes the research of autopsies completely pointless and I really hated "Alien entertainment" and such projects that caused me to invest my resources in moot research projects. Alenium weapons unlimited: See Max Caine's suggested solution +1 Dreadnought: I really regret this call. I would rather prefar having such UFOs in the game. Interceptor image: I prefar the current Marauder art as it seems more alienish and more fitting for the end game fighters/interceptors. Technology tiers: Agree with a333 - was one of the bigger appeals of xcom. Even older tier weapons had their uses against the right enemy. -
Research Tree Structure Discussion
raziel1981 replied to Chris's topic in Xenonauts General Discussion
Just wanted to say that I loved this idea, I think this would be a great solution for this issue. -
Perhaps a copy of the soundtrack made by Aleksey ? That could be nice for a start EDIT: Exclusive wallpaper art would also be nice, or perhaps some premade mods by the developers that we can get as premium content. At the risk of being a duche - bonus maps for premium pledgers
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Perhaps a copy of the soundtrack made by Aleksey ? That could be nice for a start
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I for one actually feel a bit flustered about the Premium thing. Can't say I regret it, but I do think that Premium donors deserve something more then a forum medal.
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Hallelujah! I been waiting for this for a longggg time (although others in the forum obviously waited MUCH longer then myself) great news Chris !
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thanks for the update Chris
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so far, so good
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I don't recall anyone saying anything about a 17.92?
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Great picture a333!