-
Posts
17 -
Joined
-
Last visited
Reputation
0 NeutralRecent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Уважаемые Разработчики игры, объясните мне геймерские нюансы: после сбитого, а тем более, падения НЛО и весь экипаж инопланетян жив, да и весь корабль, вам, возможно, сначала нужно погасить щиты НЛО? Дрой парадокс, в очередной раз мы сражаемся с пришельцами, но нет прогресса ни у людей, ни у пришельцев ... Изучаем все как обычно-лазерное оружие ... Может быть, инопланетяне все еще уничтожают Землю, так как мы начинаем исследовать все с нуля !? Где новое оружие пришельцев (например, маликулярное оружие, водянистый импульс в виде ленивой стрелы или мини-черная дыра (она может втянуть в себя истребитель, если он появится) ... Есть пример фильма День Независимости 2, где люди использовали инопланетные технологии .. .
-
A few adjustments to starting weapons
Kompa3ot replied to Max_Caine's topic in Xenonauts-2 General Discussion
Уважаемые Разработчики игры, объясните мне геймерские нюансы: после сбитого и, более того, падения НЛО и целой команды инопланетян - весь корабль живой, может быть, сначала нужно потушить НЛО щиты? Парадокс заключается в том, что мы находимся в состоянии войны с пришельцами, но нет прогресса ни среди людей, ни среди пришельцев ... Изучаем все как обычно с помощью лазерного оружия ... Может быть, пришельцы еще могут обнулить Землю, уничтожить !? Где находится новое оружие пришельцев (например, маликулярное оружие, водяной импульс в виде ленивой стрелы, черная дыра (она может втянуть в себя бойца, если окажется поблизости) -
Xenonauts-2 Version 0.15.1 Hotfix Released!
Kompa3ot replied to Chris's topic in Release Announcements
After he was shot dead with a machine, only a car, only the barrels can stay, as it should be. Sorry for bad English -
Sorry (especially for such English), and when it is planned at least an approximate release of the game ... because in 2017 the game just will not work, it takes a lot of roadblocking in the game ...
-
Xenonauts-2 Version 0.8.0 (Public Combat Test) Released!
Kompa3ot replied to Chris's topic in Release Announcements
Let then and aliens such bonus with reinforcements ... for example during the battle the leader can send an assistance signal 1 time, at the same time the support ship (for example a small landing party) will be sent ... -
Xenonauts-2 Version 0.7.1 Hotfix Released!
Kompa3ot replied to Chris's topic in Release Announcements
Tell me (if it's not a secret), in the second part of the game (Xenonauts 2), are there any planned clashes with aliens on city maps (or any part of the recognizable place), for example, in New York, Berlin, Moscow, Paris, etc.? -
Xenonauts-2 Version 0.7.0 (Public Combat Test) Released!
Kompa3ot replied to Chris's topic in Release Announcements
Updating 0.7.0 has pleased... the truth in the ship, shooting at an emphasis at the alien, cartridges (as though there was a magnet) have departed up -
Xenonauts-2 Version 0.5.1 (Public Combat Test) Released!
Kompa3ot replied to Chris's topic in Release Announcements
Reputable developers (forgive for such English of course) prompt: as the card different - winter, the desert, tropics, it is good to add - a snowstorm, sandstorms, fog, etc. both special effects, and influencing visibility both soldiers, and aliens... -
Xenonauts-2 Version 0.5.1 (Public Combat Test) Released!
Kompa3ot replied to Chris's topic in Release Announcements
Personally it seemed to me that this monster is rather in general a cyborg (robot) and will rip up armor not worse an edge of a Predator... For certain will well fight in vanguard... It is a pity it is impossible to play for aliens, ooh would be great, to study terrestrial technologies and then to apply P.S. Alas, but yet there are no such games meanwhile.... -
Xenonauts-2 Version 0.5.1 (Public Combat Test) Released!
Kompa3ot replied to Chris's topic in Release Announcements
Prompt (if not a secret) whether there will be aliens on force and dexterity it is more terrible than (to make Chryssalid of the person of the zombie moreover in him to implant egg with the repairman, for the fighter it is the terrible opponent, bystry, silent and dangerous)? -
Xenonauts-2 Version 0.5.1 (Public Combat Test) Released!
Kompa3ot replied to Chris's topic in Release Announcements
Hmm ... well, what about the special squad class that's with the shield !? The shield itself is heavy, for him the pistol is just needed! If, of course, make him a simple grenade thrower -
Xenonauts-2 Version 0.5.1 (Public Combat Test) Released!
Kompa3ot replied to Chris's topic in Release Announcements
It is ooh healthy that combined new Xenonauts and a kind-old game UFO: the enemy is unknown, admirers of the UFO series obviously don't expect such combination! I understand that it is a demo the version, but... 1. In case of a certain foreshortening of the camera it isn't possible to pass in the UFO, it is necessary to rotate the camera 2. In case of an input in the UFO it is possible to kill the opponent even if it for 100% protection of an object -
Xenonauts-2 Version 0.4.0 (Public Combat Test) Released!
Kompa3ot replied to Chris's topic in Release Announcements
After seeing the enemy fighter (while walking), he just squats (and does not depart at the scheduled place) -
Xenonauts-2 Version 0.4.0 (Public Combat Test) Released!
Kompa3ot replied to Chris's topic in Release Announcements
I was pleased to see his old friends siberian! And what the aliens AI (just as the mission of terror)? ... Ps a couple of grenades have to be completely happy