Hello.
Thank you for such huge work you put into this mod!
I do really like the new way of how kinetic weapon fires and sounds as well. It become so much better (Is it possible to get this behaviour without XNT mod?)
But caesar and "reptile" weapons sounds to loud as they are not gas, but sonic weapon. And fire some ultra skyfi bullets.
The next one is how hard it is.
Am I supposed to get Vipers, psions, Gargols, yoda-like aliens and another bunch of creepy creatures like on the first and second mission in mid-september?
It is really cool, but taking into account that air combat got much harder as well, I fill my "corporation" will not survive one more month.
Is there any guide or at least a list of differences to vanilla? Or recommendations how not to die in first 2 months?
PS: when a soldier falls down "to prevent psico strike" and drops all gear down, is there a button to pick it up in one keypress? It is annoying manually drag and drop all that gear back.