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Showing content with the highest reputation on 09/17/2020 in all areas

  1. Glad you see it our way. Welcome to the Church of the Holy X-Division, young acolyte!
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  2. Oh belive us hard working Betatesters. Surprises and many Type of variable Missions you will get enough. Not only like in the predecessor shoot down UFOs and getting Artifacts to research as well as Terror Missions. There will be Missions like save him / her (politican, Soldier and so on), investigate an unkonown location, arrest an interrogate an human Traitor (Mind Controled or Voluntary) and so on to the normal Missions you have (big Terror, light Terror, UFO Crashsites, landed UFO´s, Alien Base and Defend your light to medium build up R&D and Soldier-Bases as well as the fully Main Base). Then you have surprisses in the Ground Missions if you are to slow after doing some special things as well as in the Geoscape (which are announced in an other Dev Diray some time before). Like said your Ressources are very very limited against the Predecessor so you have to decide wisely for what you use them. Build up better Weapons, Armor or the Tank / Airforce first after the Standard Upgrades for existing things are done at the beginning? And more surprises for the R & D-System as well as for your Bases comes too. It´s more then a refit from the Predecessor. Everything the Devs couldn´t bring in in Xenonauts 1 is now in Xenonauts 2 as well as more Ideas and not finished thingkings from competitors. If we can show the Public some Vids with the frist new Impressions then you all know what we hard Working Betatesters and the Devs mean. That means too, the Game need more Time of Development, because many more or less working things have to be reworked / refited and upgraded, like the fully Maps and the Mars / Fighters and UFO´s for example.
    1 point
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