jimbobfury Posted July 2, 2012 Posted July 2, 2012 Title says it all really. Even when I'd moved a Xenonaut within 3 tiles of a Sebillian, his hit chance displayed as 0%. Several other soldiers in the area also had 0% hit chances, despite the alien being stood in the open. Quote
Khall Posted July 2, 2012 Posted July 2, 2012 I also have 0 or missing % chance. It doesn't CTD when you shoot them, which is a vast improvement, but it's still annoying. Quote
Malevolynelmdor Posted July 3, 2012 Posted July 3, 2012 Keep in mind it might just be a display error for the % chance, I had the same happen and my shots were more or less the same as they would be normally. Still a bug though, but much less annoying than the CTD bugs hehe. Quote
LeftyRighty Posted July 3, 2012 Posted July 3, 2012 It's just a display error... I spent a rather amusing mission spraying bullets at a sebillian soldier keeping him suppressed and after about 20 bursts I still hadn't got a ctd. I've had it showing 0% with snap shot shotgun @ 1 square range (fired 3 times, all hit), burst fire from m16 at various ranges with a high percentage of hits... so it looks like the actual shots are being calculated correctly. Quote
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