Ziggarius Posted March 25, 2014 Share Posted March 25, 2014 I saw in another thread that Chris mentioned psionics should only be used with "squad sight". Currently that is not the case. This is an example auto save along with the full video of the map in question that demonstrates it. The only way I've found to "combat" the psionics issue is to burn all time units prior to ending a turn. Later found out that Mind Control can work outside of "squad sight" as well (don't have the auto save of that mission I'm afraid) which gives the alien a turn on "your" turn. I recommend changing this up to give players a chance to react to the turned ally rather than getting a turn during your turn. http://www.twitch.tv/ziggarius/c/3948553 Video is 22 minutes long for the complete mission against a Caesan cruiser. Psionics LoS Bug.sav Psionics LoS Bug.sav Quote Link to comment Share on other sites More sharing options...
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