SandytheSlinger Posted February 21, 2014 Share Posted February 21, 2014 Hi, I've been trying to solve the Alien Bases in V21, so I've experimented with a number of loadouts. Taking 8 soldiers with two of them carrying bazookas (alenium loads) was one of those loadouts. After the first bazooka shot, that particular bazooka can't be reloaded even though the soldier has >70 TU's. The other soldier can shoot his bazooka and reload it as you would expect until his ammo is expended. Please hurry with the next Balancing of V21. I'm getting hammered. Thanks, Slinger Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted February 26, 2014 Share Posted February 26, 2014 Did you try manually reloading them in the inventory screen or was it with the quick reload button? I vaguely remember there being a bug where the rocket launchers were getting loaded with the default rocket so after you fire you technically have no more ammunition until you put the alenium rocket into the launcher. Quote Link to comment Share on other sites More sharing options...
a333 Posted February 26, 2014 Share Posted February 26, 2014 Latest experimental build broke the quick reload button. Inventory reload works. Quote Link to comment Share on other sites More sharing options...
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