Jump to content

Bigger trade off vs. using alien weapons and auto loot feature optional


Recommended Posts

So, I got desperate during a UFO raid when my last couple of soldiers fled so I grabbed a plasma rifle off of a dead guard and proceeded to snipe everything that ever lived. It seems it only has an accuracy penalty on movement which is odd. If this is intentional then the trade off needs to be more severe because as it stands there is no point in not using alien plasma weapons. Also, I think that when the player starts making human plasma weapons the ammo should cost something to make looting alien bodies for power cells worth it, maybe make the power cells cross compatible or 'convertible' with human plasma weapons or at very least make an option for auto sell to be turned off.;)

Edited by Nick7532
Forgot to add some things to it.
Link to comment
Share on other sites

Ooh, I just noticed something cool. So, the next mission I did after this one was done immediately before Charlie even came back to base and everyone still have the same ammo and equipment from the previous engagement. I just love little things like that so much :D

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...