Nick7532
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Aliens shoot through undiscovered walls
Nick7532 replied to Nick7532's topic in Xenonauts Bug Reports / Troubleshooting
The latest experimental. I do not have the save file anymore. -
I was playing a mission and moved my heavy into a building. He doesn't have enough TU to look all the way around, so there is a black spot behind him. All of a sudden, a shot comes from across the map, goes through that black spot and kills him. Turns out that black spot WAS A WALL. This is a huge oversight in the aliens shooting algorithm, also, on a related note, are aliens supposed to be able to shoot at you long before you can see them?
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While playing some missions I have noticed three things. First, local forces don't always spawn with a gun. I found this out because I kill middle east local forces for their AKs. Two, if they have a gun, they cannot move or reaction fire, once again found this out by hunting locals for AKs. Three, AK has been super nerfed to the point where it is useless and may actually be causing problem two. I have noticed, through extensive use, that the AKs effective range was halved with this experimental version and you also took away the 30 round mags >:C But I think the local forces may be refusing to fire because the AK, even with an aimed shot, becomes so inaccurate so fast that I had to have soldiers with 70 aim just to use it without hitting the guy standing behind them.
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V21 Experimental 1 Balance Patch Available!
Nick7532 replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
I read somewhere that this is being removed for both player and aliens, they plan on re-working LOS eventually to be along the lines of that if a unit is to fire on a target it has to be within it's 18 tile and view angle in order to shoot at it, otherwise they cannot fire at it. -
V21 Experimental 1 Balance Patch Available!
Nick7532 replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
Meanwhile on steam, still waiting for the update to go through -
After clearing the alien base the game didn't send me to the results screen so I looked around to check for an alien that my death squad missed somehow but there was nothing. I reloaded back to the beginning of the mission and replayed it but the same thing happened. There were, however, more aliens this time around.
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I have always found riot shields to be completely worthless. Whenever I use them aliens seem to shoot right through them and hit the guy in the back
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Multiple dropships per mission :D?
Nick7532 replied to Nick7532's topic in Xenonauts General Discussion
ooooh, sounds shiny...