lemm Posted December 15, 2013 Share Posted December 15, 2013 Each smoke tile they step into makes them perform an "injured" animation Quote Link to comment Share on other sites More sharing options...
jeon Posted December 16, 2013 Share Posted December 16, 2013 There is another bug closely related to this. Using a teleporter going into smoke (aka from the bottom to the next floor in a ship) causes the injured animation and prevents the soldier from turning/moving off of the pad. If you try to move you teleport back to the other pad and then right back to the floor you are on. Quote Link to comment Share on other sites More sharing options...
winterwolves Posted December 16, 2013 Share Posted December 16, 2013 I also took down a sebillian with a flash bang, which may be related to this. Quote Link to comment Share on other sites More sharing options...
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