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[v19 stable hotfix - geoscape] Can't close xenopedia research


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After shooting down 3 different UFO sets (2 light scouts and a bomber with fighter escorts), my research on alloy fabrication just happened to finish.

I try to close it, but I just end up with a dead button that won't close the xenopedia. Tried escape, enter; nothin'.

Here's the save I managed to get right before the research completion:

http://www.mediafire.com/download/675p6oqxcqzzl81/2013-09-06_18.11.13.sav

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I'm new to these forums, just bought the game the other day with the new stable build. I cannot unassign troops from the dropship. I just built my first hunter/scout and wanted to add it to use on missions. Since I cannot unassign any troops, there is no room to add the hunter/scout.

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I'm new to these forums, just bought the game the other day with the new stable build. I cannot unassign troops from the dropship. I just built my first hunter/scout and wanted to add it to use on missions. Since I cannot unassign any troops, there is no room to add the hunter/scout.

I quit the game and after re-loading I was able to unassign troops from the dropship. The game crashed once so far.

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It appears to be related to every research that changes background images; Base Upgrade, Alien Alloy Fabrication and Fusion Reactor all have the SetCurrentBackgroundLevel("1") in their Researches.xml.

EDIT: Confirmed, removing that part of the xml fixed the bug.

Edited by Tobbzn
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On Windows, open the disk where your game is installed, press ctrl+F and search for "Researches.xml"

Edit with Notepad or something like that.

Find Alien Alloy Hardening, Fusion Reactor and Base Upgrade and remove the part that says SetCurrentBackgroundLevel. You have to remove some of the symbols on the side too, but compare with the other researches to find the correct syntax. (I don't have the exact phrase that needs to be removed since I already removed it from my install, but I'm sure you'll figure it out.)

Edited by Tobbzn
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So it's an XML file, but it's set to open in Excel2003. You can edit it as a txt file. I make a copy of all of the XML files any time the version changes before I start tweaking. It only takes a few seconds (just make a copy of everything in the Assets directory somewhere else).

Take your existing researches.xml and rename it to researches.xml.old, then copy the file above in the same place (the assets folder)

You only need to delete the one line, not the entire cell.

The cell for Alien Alloy Fabrication should look like this:

UnlockKnowledge( "Researches.AlienAlloyFabrication" );
Edited by Ishantil
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