I haven't played a build of this game for probably 6 months. It's looking/playing really well now. I welcome the changes to PSI powers because they seem really overpowering. I just lost a game attacking an alien base, and lost over 1/2 my squad to mind control soldier kills another soldier. This was on normal/ironman. Aliens on normal seems to miss a lot, but then the PSI powers are overbearing.
I've seen a bunch of small bugs that look like they are being fixed, so I won't mention anything here. 1 minor one I've noticed is the door animation on Carriers after the door is destroyed by a tank or some explosion..........the door animation comes down but you can drive/walk/shoot through the door. I think it's supposed to show destroyed or something else.
The only other real issue I've seen is the fact that it seems that the missiles/laser/plasma batteries are still useless. Right after I lost my squad a carrier assaulted and wiped out my main base. 3 Plasma batteries fired and 2 hit.........causing 80% damage or so.......but I still get around 28 aliens assaulting my base. In fact, I must have had about 5-6 alien assaults on my base, and the defenses never seem to do anything. Always 1 miss, 1 hit.........80% or so and full alien squad attacks the base. Maybe i'm wrong, but they still seem useless.
Anyway, congratulations! This game is definetly looking good. It's in much better shape than most games that actually ship out the door these days.