RawCode Posted July 11, 2013 Share Posted July 11, 2013 Flashbang grenades allow to stun allien units, this allow to research allien analisys before researching allien biology and stun weapons. This allow to skip this research branch partially. Quote Link to comment Share on other sites More sharing options...
Redbull102 Posted July 11, 2013 Share Posted July 11, 2013 (edited) Flashbang have 40 stun + high suppress chance, Stun Grenades 50 stun damage + 60% chance of stun-gas in a 3 fields circle around the explosion. Think that is right, a flashbang should stun. So the advantage of the stun grenades is a stronger stun effect and the gas. By the way do not forget that it is a beta ( and the devs try to balance a lot of things ). If you check the right xml you will see things like : <Armour kinetic="0" energy="0" chemical="0" incendiary="0" /> for the aliens, I think that will be balanced in the future, so that stronger enemies will have some armor versus chemical stun effects. A flashbang with 40 stun damage will be weak if the enemy will have 30 armor versus it. No bug for me. Edited July 11, 2013 by Redbull102 Quote Link to comment Share on other sites More sharing options...
RawCode Posted July 12, 2013 Author Share Posted July 12, 2013 learn to read, stun from flashbang by design, ability to interogate and store living alliens without tech that allow it not Quote Link to comment Share on other sites More sharing options...
Redbull102 Posted July 12, 2013 Share Posted July 12, 2013 (edited) Oh now I understand you. But I am not sure if it is a bug. When I look into the buildings.xml I see a AlienInterrogationRoom but the room is not buildable now. So I think the whole interrogation thing is in a very early state of progress. As a workaround you can mod your researches.xml Edited July 12, 2013 by Redbull102 Quote Link to comment Share on other sites More sharing options...
RawCode Posted July 12, 2013 Author Share Posted July 12, 2013 not possible to mod this. all alliens units must die in ground combat as long as xenonauts have no proper tech, in later build - if xenonauts have no allien interogation building. Quote Link to comment Share on other sites More sharing options...
Xenomorph Posted July 14, 2013 Share Posted July 14, 2013 Sneaky one Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted July 15, 2013 Share Posted July 15, 2013 Unless you could just set the alien analysis research to have alien biology as a pre-requisite alongside the current ones. Then you would likely not get those stun grenades until the proper steps were completed. Quote Link to comment Share on other sites More sharing options...
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