BlackObsidian Posted December 21, 2011 Share Posted December 21, 2011 Noticed a few times now that when the end of a soldiers move path uses his last AP to open a door the audio glitches and the sound of his footsteps continue until you next move him, including right through the hidden movement phase. Quote Link to comment Share on other sites More sharing options...
Sathra Posted December 21, 2011 Share Posted December 21, 2011 That's the 'door stuck' bug. Chris hasn't been able to replicate it. Quote Link to comment Share on other sites More sharing options...
BlackObsidian Posted December 21, 2011 Author Share Posted December 21, 2011 Hmmm could be something to do with hardware setup/sound card then. I'll try installing xenonauts on my laptop and see if I can get the same problem when doing the same thing. Quote Link to comment Share on other sites More sharing options...
Sathra Posted December 21, 2011 Share Posted December 21, 2011 Nah, its just the soldier getting stuck trying to go through the door. Since he never finishes his move, the walking sound doesn't stop playing till you give him a new order. It should stop after you get him to turn around. He might suddenly charge through the door in the room he got stuck in front of though. Quote Link to comment Share on other sites More sharing options...
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