zardoz2206 Posted February 23 Share Posted February 23 currently additional ammo are never used i didn t check but i suspect the heavy automatic riffles have same issue. (with 3 or 10 bullet shots) to force us into recharging more often i suggest lower number of bullet too. Quote Link to comment Share on other sites More sharing options...
zardoz2206 Posted February 23 Author Share Posted February 23 by the way i have an assault guy who shoots 6 * 3 times with his shotgun when going berserk : isn t that a bit much ? that s probably worthy of another bug report.auto_groundcombat_turn_2_end-535.json Quote Link to comment Share on other sites More sharing options...
Chris Posted February 26 Share Posted February 26 On 2/23/2024 at 12:04 AM, zardoz2206 said: currently additional ammo are never used i didn t check but i suspect the heavy automatic riffles have same issue. (with 3 or 10 bullet shots) to force us into recharging more often i suggest lower number of bullet too. Thanks, but this isn't a bug - shotguns fire shells that contain three pellets each, so each shot is only one ammo (unlike other weapons which fire multiple bullets in a burst, where that number of bullets is removed after firing a burst). Maybe a bit confusing but this is how the weapons work in real life. Quote Link to comment Share on other sites More sharing options...
zardoz2206 Posted February 26 Author Share Posted February 26 why not i guess, but it is sad to have ammo but 0 occasions to use them. do you plan a change that would make these more usefull ? Quote Link to comment Share on other sites More sharing options...
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