Chris Posted February 3, 2024 Share Posted February 3, 2024 This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although note they have slower load times and worse performance than normal builds due to the extra logging they contain! Changes: Added research text for the Fusion Weapons research project. Cleaner reinforcements will now act more aggressively on most maps, and move quickly towards your dropship / extraction area. The soldiers you can rescue on the Soldier Rescue missions now have +3 to all their base stats, in addition to the +3 to all stats they get for being a Sergeant rather than a Private. Enabled a number of new maps (these were meant to be enabled in Milestone 3, but there was a minor error in the settings we've now corrected). Fixed the character conversations that show at the start of the mission sometimes starting under the loading screen, so several lines have already been written out by the time you get to see them. Fixed aircraft items incorrectly being marked as "junk" on the Stores screen. Fixed a minor issue with fire paths where shooting round corners was more permissive if you were shooting through an adjacent unit. Hopefully fixed an issue where the friendly VIP on the VIP Extraction mission had a rank in Russian (which was an issue with the localisation system). Camera should no longer get stuck at a weird angle if you were halfway through rotating it and something else tried to take control of the camera (sighting an enemy, etc). Quote Link to comment Share on other sites More sharing options...
Merinid Posted February 18, 2024 Share Posted February 18, 2024 On 2/3/2024 at 5:17 PM, Chris said: Hopefully fixed an issue where the friendly VIP on the VIP Extraction mission had a rank in Russian (which was an issue with the localisation system). Yeah, saw that funny thing with a VIP being named "Гражд.Civilian". I thought it was a joke Quote Link to comment Share on other sites More sharing options...
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