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Recruitment - 3D Character Artist / Animator (Remote, full-time / part time)


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Goldhawk Interactive are hiring a 3D Character Artist / Animator to join the team working on Xenonauts 2. We are looking for an enthusiastic candidate who is knowledeable about the entire pipeline for creating 3D characters, from the initial modelling and texturing process through to rigging and animation.

This is a remote role and we are considering applicants on either a full-time basis or a part-time basis, assuming they can contribute at least 16 hours per week to the project. Effectively this is a long-term remote freelancing role, as we expect there to be at least six months of work available to the successful candidate (and possibly more).

The Role:

  • Creating / editing textured 3D models for the characters in our games, ranging from human soldiers (wearing a variety of modern or advanced sci-fi armour suits) to civilians and various types of sci-fi alien species.
  • Rigging these models.
  • Creating / editing animations for these models performing various different actions, while armed with a variety of different types of weapon.

Key Skills:

  • Essential: Fluent English.
  • Essential: Strong 3D character modelling and texturing abilities in a Unity-compatible 3D program of your choice.
  • Essential: Strong knowledge of rigging and animation in a Unity-compatible 3D program of your choice.
  • Essential: At least some knowledge of Unity.
  • Very Useful: Familiarity with rigging and animation in Max (as our existing rigs and animation sets were created in Max).
  • Very Useful: The creativity to build upon existing 2D concepts to produce additional unit / equipment variants in a matching style.
  • Useful: Familiarity with git or another form of source control software.
  • Useful: Working hours that overlap with European time zones, as the team is largely based in the UK.

If you think you fit this description and want to apply for the role (or have any questions), please send an email to chris@xenonauts.com with a link to your portfolio, your expected pay rates, and any other information you feel is relevant.

We will be closing applications for this role on Wednesday 18th October.

 

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