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Milestone 1.33 STABLE released!


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This is a stability update for the default Steam / GOG / Epic branches that contains all the fixes from the 1.32 versions which have been tested on the Experimental branch.

This should be the final update to Milestone 1 as all future fixes and feature improvements are being rolled into Milestone 2 (assuming there's no unexpected critical bugs in this version).

Changelog:

  • Fixed a crash that would occur if you try to detonate C4 that had been placed in a saved game.
  • Fixed an issue in the tutorial where a soldier did not have enough TU to fire their shotgun a second time.
  • Fixed an issue where missiles would sometimes not fire in air combat if you had activated the Afterburner at the start of the battle.
  • Game no longer creates an Iron Man save when exiting the game (even if you're not playing Iron Man).
  • Swapping weapons on the Soldier Equip screen now also swaps out the associated ammo for these weapons.
  • Tooltips are now dismissed when you start dragging an item (e.g. on the soldier equip screen).
  • Camera now correctly moves up / down when watching an AI unit climbing a ladder during the alien turn.
  • Quantum Array now correctly shows the additional information on visible UFOs immediately after loading a save.
  • Units attempting to shoot adjacent walls should no longer contort themselves like a pretzel to do so.
  • Cleaner Accelerated Rifle no longer drops to 0% Accuracy as soon as it goes beyond maximum range, unlike other weapons.
  • C4 should no longer show 0/0 ammo.
  • Fixed issues with the following achievements, which should now be possible to earn:
    • First Contact
    • Counterfire
    • Unfriendly Fire
    • Future Warfare
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