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[V1.29D - Ground Combat] Visual cue to see selected soldiers behind cover


fisheye

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Currently, the only way to see that a particular soldier is selected is by a green rectangle on the floor. So when a soldier's feet are obscured by anything, the rectangle is also obscured.

I would suggest two things to add:

  • A downwards arrow pointing to a soldier's head, maybe glowing/animating for visual assistance
  • Make the rectangle visible behind cover
  • Both

Screenshot to visualise. I have 3 soldiers in my transporter but you cannot distinguish who is selected unless you pivot camera:

image.thumb.png.9c672a5828bb64d885c171d1e31de44f.png

Edited by fisheye
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  • fisheye changed the title to [V1.29D - Ground Combat] Visual cue to see selected soldiers behind cover
On 8/13/2023 at 11:13 PM, fisheye said:

Currently, the only way to see that a particular soldier is selected is by a green rectangle on the floor. So when a soldier's feet are obscured by anything, the rectangle is also obscured.

I would suggest two things to add:

  • A downwards arrow pointing to a soldier's head, maybe glowing/animating for visual assistance
  • Make the rectangle visible behind cover
  • Both

Screenshot to visualise. I have 3 soldiers in my transporter but you cannot distinguish who is selected unless you pivot camera:

image.thumb.png.9c672a5828bb64d885c171d1e31de44f.png

Thanks. Yes, the selection square used to be visible behind cover, it's got broken for some reason. We'll look into it.

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