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[V1.21 - Geoscape] Crash at the end of the first mission


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Edit: does not crash in V1.23

I'm getting a reproducible crash every time I complete the first non-tutorial mission, after killing the final enemy, during loading at about 80%, before seeing mission results.  Save attached.  Steam.  This is a fresh install from yesterday.  Logs are not in documents/my games/xenonauts 2/ where the saves are like the stickied post says - they're in the steam install folder.  See below for debug log.

To reproduce: kill the last alien.

auto_groundcombat_turn_8_start-10.json

Edited by duckteal
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Debug logs output_log.txt

Exception: [INITIAL CRASH] - A fatal error occurred during Update[] - World could not be deserialized when coming back from GC:
 Result: Failed - System.NullReferenceException: Object reference not set to an instance of an object

Edited by duckteal
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  • duckteal changed the title to [V1.21 - Geoscape] Crash at the end of the first mission
4 hours ago, duckteal said:

Edit: does not crash in V1.23

I'm getting a reproducible crash every time I complete the first non-tutorial mission, after killing the final enemy, during loading at about 80%, before seeing mission results.  Save attached.  Steam.  This is a fresh install from yesterday.  Logs are not in documents/my games/xenonauts 2/ where the saves are like the stickied post says - they're in the steam install folder.  See below for debug log.

To reproduce: kill the last alien.

auto_groundcombat_turn_8_start-10.json 1.4 MB · 0 downloads

Thanks. Yeah, looks like you're already aware but we finally fixed this in 1.23 :)

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