Skyfire Posted July 19, 2023 Share Posted July 19, 2023 When in ground combat, the soldier weight bar in the inventory gives different values depending on which soldier I was previously viewing. Replication steps: Selecting Renata Popova and opening her inventory shows her at max capacity. Going forward one soldier and then back to her now shows as slightly below max capacity. Going back one soldier and then forward to her shows her significantly below. This is replicable (for me) with the attached save, and happens with Renata Popova and Lu Tailin but not the other soldiers. user_day_19_crash_site_manual_save-8.json Previous actions: Several soldiers have dropped excess grenades to get down to carrying capacity (anyone who did this will have the spare grenades currently sitting at their feet). Renata has moved from her orignal position to the door (she did this before dropping grenades), no one else has. Quote Link to comment Share on other sites More sharing options...
Chris Posted July 24, 2023 Share Posted July 24, 2023 On 7/19/2023 at 1:53 AM, Skyfire said: When in ground combat, the soldier weight bar in the inventory gives different values depending on which soldier I was previously viewing. Replication steps: Selecting Renata Popova and opening her inventory shows her at max capacity. Going forward one soldier and then back to her now shows as slightly below max capacity. Going back one soldier and then forward to her shows her significantly below. This is replicable (for me) with the attached save, and happens with Renata Popova and Lu Tailin but not the other soldiers. user_day_19_crash_site_manual_save-8.json 1.43 MB · 0 downloads Previous actions: Several soldiers have dropped excess grenades to get down to carrying capacity (anyone who did this will have the spare grenades currently sitting at their feet). Renata has moved from her orignal position to the door (she did this before dropping grenades), no one else has. Thanks. Yeah, I can reproduce this - seems like something's not being updated properly. We'll get it fixed once the higher priority bugs are done! Quote Link to comment Share on other sites More sharing options...
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