Chris Posted July 11, 2023 Share Posted July 11, 2023 This is potentially the final update for the game before the Early Access launch on July 18th. This patch does not break saves. We will patch any critical issues that people discover in the game, but hopefully we've now fixed all the game-breaking bugs. We will continue to work on fixing more bugs but all further updates will instead be going on the Experimental branch for testing - we have to be as careful as possible regarding stability now the game is actually on sale. Changelog: Added a pop-up panel that displays the development Roadmap when you click the appropriate button on the Main Menu. Difficulty settings descriptions updated to make it clear Veteran and Commander should only be for experienced Xenonauts players. Fixed the hang where a Xenonaut soldier would become unresponsive during a tactical mission, preventing you from ending the turn and forcing you to reload a save to continue. Fixed a crash that could happen if an alien Air Superiority mission was chasing a target, but then lost it while flying over the ocean. Added some artwork to the Tissue Regeneration research project. Added proper icons for the MARS / ARES for the dropship soldier arrangement screen. Weapon selection menus on the Aircraft Equip screen now correctly scroll independently from each other. Quote Link to comment Share on other sites More sharing options...
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