Melee Posted June 28, 2023 Share Posted June 28, 2023 Description: CtD releasing abductee from abduction tube. What Happened: Moved Lt. Nadeau to left side of abduction tube behind log pile and release-clicked on tube. CtD did not repeat after restart/reload. auto_groundcombat_turn_2_start-93.json output.log Quote Link to comment Share on other sites More sharing options...
SoftwareSimian Posted June 28, 2023 Share Posted June 28, 2023 I've seen this numerous times. Since it's non-replicable I haven't reported it. Often happens with releasing abduction tubes, but I've had similar non-replicable crashes as well. Reloading the game and doing the exact same move again works just fine in all cases so I'm not sure how easy it'll be to track down the cause. Quote Link to comment Share on other sites More sharing options...
Melee Posted June 28, 2023 Author Share Posted June 28, 2023 The logs show the code module, line, and exception type where it crashed. If they get enough bread crumbs they may create a path to resolution. I think reporting in any case gives a sense of how prevalent the bug is which could help with prioritizing fixes. If they don't want non-replicable crashes they can tell us, but I think CtDs need eradication with prejudice. Quote Link to comment Share on other sites More sharing options...
Chris Posted June 28, 2023 Share Posted June 28, 2023 6 hours ago, SoftwareSimian said: I've seen this numerous times. Since it's non-replicable I haven't reported it. Often happens with releasing abduction tubes, but I've had similar non-replicable crashes as well. Reloading the game and doing the exact same move again works just fine in all cases so I'm not sure how easy it'll be to track down the cause. 5 hours ago, Melee said: The logs show the code module, line, and exception type where it crashed. If they get enough bread crumbs they may create a path to resolution. I think reporting in any case gives a sense of how prevalent the bug is which could help with prioritizing fixes. If they don't want non-replicable crashes they can tell us, but I think CtDs need eradication with prejudice. Thanks. Yeah, I think it's a good idea to report CTDs even if they're not replicable, especially if you're playing on the Experimental branches and you can post up the logs. Sometimes it's possible to fix issues from the logs alone, but if not then it's good to know that these crashes exist even if there's no way to immediately fix them. Quote Link to comment Share on other sites More sharing options...
Chris Posted June 28, 2023 Share Posted June 28, 2023 @SoftwareSimian @Melee I think we're able to fix this one purely from the logs, thankfully. If you see any other similar crashes then please do make sure you report them with the logs, as it's possible the same bug might exist in other interactions. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.