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v1.02 air combat- sidewinders acting weird


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I was just doing my first air combat engagement and the sidewinders seem to go off and attack the ufo as soon as the battle commences. This is not shown in the tooltips (which implies that sidewinders should not be capable of such a range), and I have tried searching through the patchnotes and have not seen anything about it.

auto_strategy_before_intercept-5.json

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