SoftwareSimian Posted June 18, 2023 Share Posted June 18, 2023 (edited) In the list of Unassigned soldiers, all not-full-health soldiers are shown in pale-red text. <50% cannot be assigned to missions, >50% can be, I think it would be nice to differentiate these by color (e.g. red vs orange), just as it is on the post-combat screen. Edited June 18, 2023 by SoftwareSimian Quote Link to comment Share on other sites More sharing options...
Chris Posted June 18, 2023 Share Posted June 18, 2023 3 hours ago, SoftwareSimian said: In the list of Unassigned soldiers, all not-full-health soldiers are shown in pale-red text. <50% cannot be assigned to missions, >50% can be, I think it would be nice to differentiate these by color (e.g. red vs orange), just as it is on the post-combat screen. I’ll have a think about this next week. I’m the meantime, is that second screenshot from Milestone 1? Soldiers shouldn’t be gaining more than +2 per attribute per mission so there’s a bug there if it is. Quote Link to comment Share on other sites More sharing options...
SoftwareSimian Posted June 18, 2023 Author Share Posted June 18, 2023 (edited) 7 hours ago, Chris said: I’ll have a think about this next week. I’m the meantime, is that second screenshot from Milestone 1? Soldiers shouldn’t be gaining more than +2 per attribute per mission so there’s a bug there if it is. Yes, that's from Milestone 1. Sorry I don't have the associated autosave from the combat that generated it. It was on about day 12 of the campaign (based on the time I posted this thread). Probably it was my first shot-down UFO crashsite mission, although I'm not 100% certain. I'll try to remember to keep an eye out for any >2 gains in future missions and post a savefile if I do. Edit: Emily_F just posted a relevant savegame: Edited June 18, 2023 by SoftwareSimian 1 Quote Link to comment Share on other sites More sharing options...
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