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Posted

Making iron man mandatory for the hardest difficulty makes sense after all the bugs and balancing issues are taken care of, but if you want bug reports and feedback you should let me take it off during alpha and beta testing.

Posted

I don't think, that there are many bugs, that only appear in the hardest difficulty. And the difficulties are not balanced yet. So I don't see a reason why one should play on the hardest difficulty yet (except balancing, but that should be done for the other difficulties first).

But if you only want to play on the hardest difficulty, then you can change the difficulty settings for the veteran difficulty to the values of the insane one and then you can play insane without iron man (xenonauts\assets\gameconfig.xml -> DIFFICULTY MULTIPLIERS)

Warning: There could be some spoilers in the gameconfig about how the game works because all the values in the config are commented.

Posted (edited)

That would be fine. It's hard to look for insane specific bugs when I'm not playing on insane, but you're probably right, there probably aren't many of them.

Yeah, you're right. Anyway, thanks.

Edited by Mathalor

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