Mathalor Posted September 30, 2012 Share Posted September 30, 2012 Making iron man mandatory for the hardest difficulty makes sense after all the bugs and balancing issues are taken care of, but if you want bug reports and feedback you should let me take it off during alpha and beta testing. Quote Link to comment Share on other sites More sharing options...
Thann Posted September 30, 2012 Share Posted September 30, 2012 I don't think, that there are many bugs, that only appear in the hardest difficulty. And the difficulties are not balanced yet. So I don't see a reason why one should play on the hardest difficulty yet (except balancing, but that should be done for the other difficulties first). But if you only want to play on the hardest difficulty, then you can change the difficulty settings for the veteran difficulty to the values of the insane one and then you can play insane without iron man (xenonauts\assets\gameconfig.xml -> DIFFICULTY MULTIPLIERS) Warning: There could be some spoilers in the gameconfig about how the game works because all the values in the config are commented. Quote Link to comment Share on other sites More sharing options...
Mathalor Posted September 30, 2012 Author Share Posted September 30, 2012 (edited) That would be fine. It's hard to look for insane specific bugs when I'm not playing on insane, but you're probably right, there probably aren't many of them. Yeah, you're right. Anyway, thanks. Edited September 30, 2012 by Mathalor Quote Link to comment Share on other sites More sharing options...
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