Melee Posted January 18, 2023 Share Posted January 18, 2023 (edited) Description: Various popup and button windows in game lack top or bottom border. What Happened: UI elements drawn without border. Further information: More examples in my posts in v25 feedback thread. Running native resolution of 1680x1050. Edited January 18, 2023 by Melee Quote Link to comment Share on other sites More sharing options...
Chris Posted January 18, 2023 Share Posted January 18, 2023 6 hours ago, Melee said: Description: Various popup and button windows in game lack top or bottom border. What Happened: UI elements drawn without border. Further information: More examples in my posts in v25 feedback thread. Running native resolution of 1680x1050. Ugh. Remind me of this during Early Access. Fixing this is probably going to take a long time, and we need to figure out a solution that fixes things for all non 16:9 resolutions while we're there. Quote Link to comment Share on other sites More sharing options...
Melee Posted January 18, 2023 Author Share Posted January 18, 2023 (edited) OK. Is it a GDI pen width/scaling thing? Edit: Don't know your drawing approach, but thinking back many many moons ago when Windows was the new kid on block, fwiw I switched from a BitBlt with scaling to a draw width as a proportion of available resolution with enforced minimum width approach due to thin features getting Blt'd into the void. Some resolutions were a bit chunkier than others but all the lines were there. Edited January 18, 2023 by Melee Quote Link to comment Share on other sites More sharing options...
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