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[v25.3 - Ground Combat] Offset targeting reticle


asdfcyber

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So I drove the MARS through the door and noticed this:

image.thumb.png.8df0789c6e508568382b1b3c98e460e4.png

This can be reliably reproduced by loading the included save and driving the MARS one tile forward. The reticle appears to shift further when moving the camera or alt-tabbing, but always in the same direction. It is possible for it to move entirely off-screen. When holding control it appears as normal, except when hovering over the sentry.

 

auto_groundcombat_turn_6_start-184.json

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On 12/28/2022 at 10:50 PM, asdfcyber said:

So I drove the MARS through the door and noticed this:

image.thumb.png.8df0789c6e508568382b1b3c98e460e4.png

This can be reliably reproduced by loading the included save and driving the MARS one tile forward. The reticle appears to shift further when moving the camera or alt-tabbing, but always in the same direction. It is possible for it to move entirely off-screen. When holding control it appears as normal, except when hovering over the sentry.

 

auto_groundcombat_turn_6_start-184.json 1.67 MB · 0 downloads

Thanks. This is a very strange bug, because I can only reproduce it in the built game - in our developer environment in Unity, it works totally fine. We'll take a look and see if we can figure it out.

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