Jump to content

[v25.3 - Ground Combat] Shooting TU cost does not take turning into account


asdfcyber

Recommended Posts

In this example this soldier has 27 TU left when arriving at the end of the path, and it takes 1 TU to rotate toward the target. Shooting takes 27 TU, so that should not be possible anymore after turning. However, the game insists that turning is free when it is included in the shot. Rotating manually before shooting makes the shot impossible, but when taking the shot the soldier still rotates.

image.thumb.png.f600ce79e6ad485453f8a2f7e54003eb.png

Link to comment
Share on other sites

3 hours ago, asdfcyber said:

In this example this soldier has 27 TU left when arriving at the end of the path, and it takes 1 TU to rotate toward the target. Shooting takes 27 TU, so that should not be possible anymore after turning. However, the game insists that turning is free when it is included in the shot. Rotating manually before shooting makes the shot impossible, but when taking the shot the soldier still rotates.

image.thumb.png.f600ce79e6ad485453f8a2f7e54003eb.png

Yeah, it's a usability feature - turning is free when performing an attack. Maybe we'll disable it on the harder difficulty settings.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...