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Xenonauts-2 Closed Beta Build V23.7 Hotfix Released! (Experimental Branch)


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This is the seventh and hopefully final hotfix for V23. You'll need to be on the Experimental Branch to access the build.

If you want to continue playing your V23.6 campaign (as this update breaks save games) then please switch to the Experimental Legacy Branch instead.

  • Fixed a crash if a zombie was killed by overwatch fire and spawned a Reaper.
  • Fixed a crash that could occur if you right-clicked on an alien weapon on the ground.
  • Fixed the post-mission debrief screen not showing the soldier roles correctly.
  • Fixed an issue where pressing Escape when assigning a soldier on the Soldier Equip screen would temporarily break the screen.
  • Laser LMGs now have the same fire modes as other LMGs do, and LMGs can no longer use the equivalent rifle ammo.
  • Balance: UFOs on base attack missions now once again spawn some distance from your base, allowing you to shoot them down with aircraft.
  • Balance: Warden now has weight 12 rather than weight 20.
  • Balance: Demolition grenades have a reduced blast radius.
  • Balance: increased the proximity accuracy bonus on Shotguns and LMGs.

I'm really hoping that this is the last release we have to do for V23 - but as always if you encounter further crashes then please post them on our bug reporting forums and we'll do our best to fix them!

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