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Xenonauts-2 Closed Beta Build V23.5 Hotfix Released! (Experimental Branch)


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This hotfix addresses a number of further issues with V23. You'll need to be on the Experimental Branch to access the build.

If you want to continue playing your V23.4 campaign (as this update breaks save games) then please switch to the Experimental Legacy Branch instead.

  • Added research image for the Cleaner autopsy.
  • Added in-construction artwork for the Skyhawk (chinook) dropship.
  • The game now plays a sound when you move the Sound Effects / Ambient Sound volume sliders in the menu,.
  • Fixed more hangs that could occur if the enemy was fleeing due to a morale break (usually when that fleeing would trigger overwatch).
  • Hopefully fixed a bug where the game would crash when you had the Alien Fusion Weapons research project available and tried to open the research screen.
  • Increased the limit for number of hireable scientists / engineers from 50 to 250.
  • Fixed an issue where enemy reinforcements would have 0 TU, meaning they were unable to move, but could fire their weapons an unlimited number of times during their turn.
  • On the Cleaner Intel mission, the mission will no longer end when you eliminate all enemy units.
  • On the Cleaner Intel mission, when a unit carrying an objective item is killed the objectives now update to reflect the fact you no longer own those items (you'll need to pick them up from the body of the dead unit). 
  • Fixed an issue where you could not directly move soldiers from one dropship to another.
  • Fixed the hitboxes on the Xenopedia category headers so you can click anywhere on the box to open the category.
  • Fixed the scrollbar not appearing correctly on the Xenopedia menu.

Let us know if you continue to experience further bugs in the game. We're not planning on releasing any further content updates for V23 so we'll only be releasing further hotfixes if there are gameplay bugs or stability issues that need fixing.

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