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[V5 - Ground Combat] small UI issue with remote detonator


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Issue can be seen in screenshot: There are 2 buttons on the right as if the remote detonator would have 2 fire modes, but actually both buttons do exactly the same (they detonate the remote charge). Additionally, they both say that detonating the remote charge costs 0 TU (same shown in TU preview when mousing over button) - but of course it does costs some TU. Maybe the icon should be changed, too (from crosshair to small remote detonator).

Edit: additonal note: It is somehow not possible to place the breaching charge on a straw texture.

2019-05-20_2049_1.thumb.png.8d6c0c5337d80f62b573f19d43d074dc.png

Edited by wulf 21
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