Charon Posted November 28, 2016 Share Posted November 28, 2016 The line <Sound name="Weapon Laser Rifle Reload" volume="1.0" group="1" comment="Played on weapon.pistol reloading"> <Wave>audio/sfx/weapons/weapon_laser_rifle_reload_1.ogg</Wave> <Wave>audio/sfx/weapons/weapon_laser_rifle_reload_2.ogg</Wave> </Sound> is doubled in the sounds_gc.xml in the vanilla as well as the XCE version. Quote Link to comment Share on other sites More sharing options...
Solver Posted November 28, 2016 Share Posted November 28, 2016 Does this affect anything? Quote Link to comment Share on other sites More sharing options...
Charon Posted November 29, 2016 Author Share Posted November 29, 2016 1 hour ago, Solver said: Does this affect anything? I dont know,i would be very careful to not trip anything, as the sound system is prone to crash. Speaking from the coding side if the system searches for Weapon Laser Rifle Reload it can only take one unique sound name anyway, maybe it chooses randomely, maybe it causes instability. Who knows, i dont. Quote Link to comment Share on other sites More sharing options...
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