kabill Posted August 8, 2015 Share Posted August 8, 2015 Just noticed that when an aircraft has used ammunition, changing the equipped weapon type instantly reloads the aircraft allowing you to bypass the reload time. There's different ways this could be fixed but I wonder whether it would be worth requiring all newly equipped weapons to reload from scratch (always felt odd that you can just cycle out missiles to suit your purpose at no cost). Quote Link to comment Share on other sites More sharing options...
SoulFilcher Posted August 8, 2015 Share Posted August 8, 2015 I actually have to make use of the "bug" because sometimes interceptors are labelled as ready, but not with full missile ammo. I don't know the cause but it might be linked to missile weapons with ammo capacity larger than 1. I don't remember if that's the case. Quote Link to comment Share on other sites More sharing options...
kabill Posted August 9, 2015 Author Share Posted August 9, 2015 I actually have to make use of the "bug" because sometimes interceptors are labelled as ready, but not with full missile ammo. I don't know the cause but it might be linked to missile weapons with ammo capacity larger than 1. I don't remember if that's the case. Mm, I forgot about this but I had that happen on my game yesterday too. It was with a one-shot weapon, so ammo count doesn't seem to matter. Quote Link to comment Share on other sites More sharing options...
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