Nibelung44 Posted July 2, 2014 Share Posted July 2, 2014 I would not mind proximity mines really, is that something doable with the current engine? Put one on a teleporter, use the other, etc. Quote Link to comment Share on other sites More sharing options...
Kiel Posted July 2, 2014 Share Posted July 2, 2014 I recall these were present in original X-Com. They were weak tho. Quote Link to comment Share on other sites More sharing options...
aajs Posted July 2, 2014 Share Posted July 2, 2014 Proximity Mines are kind of possible at a push... I am currently wrestling with create one at the moment. I also know of another more experienced modder who was creating one. If you search you should be able to find our other posts. Quote Link to comment Share on other sites More sharing options...
aajs Posted July 12, 2014 Share Posted July 12, 2014 Just a little. Update here, I finally got my electromine launcher working and its a good proof of concept however my ground sprites could probably be improved. Check out my (Xenonaut Choices) mod posted in this forum for a working example. Quote Link to comment Share on other sites More sharing options...
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