Phenakist Posted June 26, 2014 Share Posted June 26, 2014 So I have been dabbling in art asset changing for Xenonauts, and there has been talk of potential mods involving us being the aliens...so I decided to make a little mock up of a potential download for you guys a couple weeks down the line, if the demand warrants more....spoilers below (Pre warning, it is litterally the head, well aware of the ahem...obvious hands and profile mismatch...call it restricted access on the alien profile ;D) Links to my other work here :- http://www.goldhawkinteractive.com/forums/showthread.php/10927-1-06-Phens-Rank-Medallion-Overhaul Quote Link to comment Share on other sites More sharing options...
Phenakist Posted June 26, 2014 Author Share Posted June 26, 2014 A second, with the profile picture ingame Quote Link to comment Share on other sites More sharing options...
Big Z Posted June 26, 2014 Share Posted June 26, 2014 There's a been a smidge of discussion on the concept lately; at the core level it seems doable, just a lot of work. Someone mentioned a setup where thanks to the new CE coding, you can assign most of the stats relevant to a soldier to their armor, and thereby make each Alien race it's own set of armors that you apply to a statless template (recruit), accompanied by the proper in-base and ground combat sprites for whatever they're supposed to be. Quote Link to comment Share on other sites More sharing options...
Phenakist Posted June 26, 2014 Author Share Posted June 26, 2014 If anyone does take up the task, I would be more than happy to help with art assets Quote Link to comment Share on other sites More sharing options...
TacticalDragon Posted June 26, 2014 Share Posted June 26, 2014 That what I want to do!!!! Love it Right now Im quiet busy with XNT and only few persons talk about it in the community post. Obviusly that kind of mod requiere TONs of work D: Quote Link to comment Share on other sites More sharing options...
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