kottis Posted June 25, 2014 Share Posted June 25, 2014 Actually my night missions are a big fat chemlights throwing party, to overcome the LOS penalty. As a result my night missions are daylight missions with a much slower pace. This is quite boring, so avoiding night missions is the thing to do, if possible. One idea to make night missions more playable, is the overall reducing of the sighting distace for ET and soldiers. So you get something like a close combat fight without the sighting bonus for ET. The problem is I dont kow where to adjust the sighting distance for night missions in generall. So far, I can only find the LOSNightMultiplier and the DefaultViewRange, which is not sufficient. (Ok u could change the DefaultViewRange everytime u do a night mission, but thats not practical. Has anyone an idea how this can be turned out? And is there an individual sighting range for each alien? Quote Link to comment Share on other sites More sharing options...
kabill Posted June 25, 2014 Share Posted June 25, 2014 There is an individual sight range for individual aliens, but there's no way - to my knowledge - to make them affected by darkness like player units. It's likely then to be a source-code job. Quote Link to comment Share on other sites More sharing options...
kottis Posted June 25, 2014 Author Share Posted June 25, 2014 Ok, thats a pity, than setting the LOSNightMultiplier to 0.9 is the way to go. Quote Link to comment Share on other sites More sharing options...
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