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Piakio

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Everything posted by Piakio

  1. Yes, how say Mersan & Radek, difficulty is "terrible". I begun play in Normal ( i played Ufo 1,2 y 3), and i finnish all, not without difficulty,but at last was a good play experience (you kill me,hmm,i kill you too...) But here, is not possibly progress... Begin a new game in easy, and perhaps, difficulty raise down a few, because i researched Lasers tech, and then....Lots of elite Aliens with heavy armors&weapons, and battle sky....ufos grow like mushrooms, and they are almost unstoppables with my toy aircrafts, aliens bases too, and my men can´t do anything for fix situation. Another thing that could improve, is the number of soldiers that can go on the ship, in my humble opnion, 8, 10 o !12!,is totally insufficient for a adequate response to menace. on the other hand, the work in the mod is !Fantastic!, improving a lot the game experience, but if modders can modify these things, be a perfect Ufo/TFTD/Apocalypse succesor
  2. I imagined that it was CE, but HF ?. Very interesting what he says to update to 1.09, but most new stuff i have is 1.08 with 5.32 mod Firebat (in the home screen I can see "Die Dreadnought". Where is the link to download the CE version you mention? Thanks for reply!
  3. Thanks for reply, i´ll try to don´t damage the Door, perhaps i can finalize the game. By other side, i like to know what mean CE and HF in game versions, do you help me? Greetings
  4. Thanks for reply, pal. Do you give me a link valid or send me the update 1.09?, I can update normally.. Best regards Leader!
  5. Hi, how i can finish endgame operation mission?, the dammed door not open, y see how close down, and stop. Singularity cannon is not sufficent for this, plasma charges no work.... what is the key for terminate mission?....
  6. Hi, i playin endgame final mission with firebat mod applied, but last door is indestructible (maybe?), I can see how close down, but after resist plasma charge, a shoot of singularity cannon, and a throwing of my two shoes....but she keeps laughing at me. Any idea?...
  7. It´s good to know it,I thought what i can lost a important upgrade for me/my mens whit andron study. It´s better. I finalize to download exp patch 5.33
  8. Hi, Alewalek, i try to stunned an andron with baton, and tiny saucer, and i see stun damage when hit them, but never down... The vìper is a organic lifeform,yes, but happen the same, hit,hit,hit with baton and stun grenades but not fall.... Dou you see "green core venom grenades"?
  9. Hi, i wonder if is possibly sleep an Andron,a viper and a tiny fliying saucer, and what is the way. I see "green core biological grenades", and i don´t know as you get them. For last, is there any place to see the tree development xenopedia for consult what i need to develop?,, Thanks and greetings pals!
  10. Hi, i got an error with my Charlie-1, after mission when return to base, just fly over base,and when clik on it,see option menu, clik return to base,icon disappear and continue whitout ground. Anybody can help me?... Thanks and Greetings pals!!
  11. Hi TacticalDragon, you're reason, i hit Corvette, in early game stage, and research part recovered (don´t remember exactly what name),but i keep hit bigger ufos (cruisers,bombers,battleships,carriers, and tiny ufos scouts all types, fighters all types), and researching all i see like ufos parts, but not advanced interceptors appear for development. I think what ufopaedia thread is broken for my research decisions, or a Praetor complot for keep me fliying toy aircrafts....
  12. Hi, i wonder why my research of interceptors stopped in Su-10 Cheburashka, and only got Shirke - Valkyrie landships (what i don´t see in combat map mission,just tiles whith my men up)? Anybody can help me?... Thanks & greetings
  13. Hi, where i can download v.1.08 patch?, thanks & greetings
  14. @Piakio This isn't right.Coyote shouldn't affect HP at all and Wolf should boost HP for 15 points.Can you please upload save so I could check this out ? Sorry i can´t upload files, but i tell you what i play with v.1.06 hf + 5.22 fix version, perhaps is for??
  15. Hi, i have a strange thing, when a soldier wear a heavy armor (coyote or wolf), his health down a few, not with a jackal o basic armor, ????, anybody can help me?? greetings
  16. Hi, new mod update is compatible with versions....? (i have 1.06 hf installed with xnt 5.22).Savegames work after update?. Thanks & greetings
  17. Hi, i remember in old X-Com/Ufo TFTD, what i could construct Gym and Psi Gym,for me was a good (and reasonable/real) way to improve my mens, for new missions, and have a more chance of success in combat. Another thing what was useful, put material in dropships,for the new mission got all i need for combat,and as provisions... It is possible to recreate/modding this in the game? Greetings
  18. Thanks for response in very short time, seem very easy, i try now..... Is totally compatible with my game version?. Greetings
  19. Sorry, i go to new tread, and download the fix too.Do you can help me about mod installation?, i read install method file, but its no totally clear for me. I have a clear Xs V1.05HF version, with a copy of asset folder for backup. Thank for your advice, greetings
  20. You're reason, (i'm just a rookie ...),I'll try this..., thanks for help, i can´t wait for fight...., Greetings
  21. Hi, I read posts,but i don´t see if this new mod/update is compatible with Xenonauts V.1.05HF . When install (copy/paste content folder in asset game folder,and delete animations folder),i see start game screen,but no see start button for click,but just click in space and run, but sadly not work, only black screen,when click on it, CTD. Anybody can help me? Thanks and Greetings!
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