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bassx101

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  1. would it be possible to polish the game a wee bit further and allow engineers to be transfered between bases when not in use? any polish left over to make this happen?
  2. would it be possible to polish the game a wee bit further and allow engineers to be transfered between bases when not in use?
  3. I saw that it had been reported under a 1.0 post, just wanted to report that its still possible, atleast removing soldiers from ship while in flight (did it by accident),,,, which could be exploited for base def purposes when multiple alien ufo's are present and near base.
  4. The original Xcom did the same thing from time to time,,, what an awesome way to pay homage ;p
  5. @kevinhann- I dont mess with games period as far as mods go, I tried verifying the game files through steam, didnt work, and to prove this I had to look up the term "Vanilla" in reference to gaming, so yes, I am using the vanilla version and thank you for teaching me something new , While I have had units messed with by casean psions,,, I dont believe I've had one Mind controlled yet,,, less theres a different in game term for it, then yes I have, The thing is, NONE of my games are loadable and all CTD when the attempt is made, sucks too, my first playthrough and I just unlocked human plasma weaponry, QQ
  6. If anyone has any ideas on how to fix or where to look to fix, I'd greatly appreciate it. FYI- I've purchased and owned the game during the v21stable HF run and have not played it using any experimental or previous editions.
  7. I was playing a mission in a rail yard type map (downed small or med ufo) and a reptilian was spawned (couldn't/wouldn't move) in a propane tank. Was able to shoot at me and likewise was able to shoot back and kill him, just the fact that he spawned in a stationary blocked object
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