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Specialist290

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  1. I found the image and music on the opening screen to be sufficiently ominous to set the tone, myself.
  2. Something I'm curious about: While the USAF designations might be public domain, are the designs themselves still considered to be the intellectual property of the contracted designer? Would that have any bearing on how those aircraft could be portrayed in-game without explicit permission from those contractors?
  3. I've always justified it as the soldier "getting it out of their system" -- once they've panicked one time and had time to calm down and realize that they're still alive, then they're less easily scared by the proposition of facing down Horrible Things. It is a bit odd that they don't get more courageous for passing fear checks, though, like you've said.
  4. 'Ello ello. Bought this game a few months back, but haven't really done much with it since then -- been too busy with other games in my library. Hoping to have lots of fun, though.
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