

Ruthless Reuban
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[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
Oh, you mean you don't see bullet path, where bullet goes. That's normal for most laser weapons IIRC. If laser weapons damage aliens, everything should be OK. Next energy weapons will have like "bullets" or such. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
What if "effect"? -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
Yeah, well. You are pretty much on beginning on campaign so I suggest you start over with fresh install. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
It seems you have Armored Assault mod activated. I loaded save file and battle was a bit mess. No items on inventory or anything. That is probably because of that mod. Anyway, start Xenonauts_gc_editor.exe, load save and press V to end battle immediately. That is cheating but least you should be able to continue your game. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
Savefile structure is something I never checked. Perhaps it's easier to change data hack into something that is surely available. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
Probably easiest one is to modify file so that something you have not yet researched, grants you Researches.SebillianDataHack1 I think that should work but backup your save and researches.xml first. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
Save file seems to be totally corrupted. IMO there is nothing that can be done. Sorry. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
That's reason why I never recommend playing IM. If your file is badly corrupted, there's probably nothing to be done. Make copy of file, open it on text editor and if you see only garbage, then file is probably gone. If you see something that makes sense, there might be small chance to recover it. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
You need "super praetor", you should find one in UFO that you cannot shoot down. If you haven't yet encountered one, keep on playing. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
About your save. I couldn't even load it, probably because it has too many mods outside X-Division. If your mods (outside X-Division) messes with certain .xml files, like researces.xml , it may be possible that it wrecks whole research tree and then you won't see later researches at all. I suggest you don't use any mods outside what X-Division offers as default. It is probably reason is you cannot progress further. I cannot see why you need any mods outside X-Division. As for researches, many Xenomorphs are missing and those are key for better melee weapons. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
If alien base is impossible, then you probably are on phase 2 at most. Predator armour is phase 2 stuff, however pulse minigun is phase 3 stuff. You should enter phase 3, research some stuff and only after then conquer alien base. Praetorians are at least phase 3 aliens, if not even phase 4. Just too much to remember. To enter phase 3, there is no other way than wait until ticker gets high enough. In other words, game time must go on enough. You will notice immediately when aliens put phase 3 UFOs against you. Objectives game tells you might be impossible until game progresses further. -
If you load save before landing on alien base, base layout and enemies will be random. If not, then something is very wrong. If you already landed, then reloading won't help. Alternatively you can retreat and attack again, it also makes new layout and new enemies. That sounds normal. Go ahead and prepare for pretty long fight.
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You probably need Alien leader yes. So problem is Alien fortress. See, Alien bases have three tiers: Outpost, Base and Fortress. Outposts have level 2 aliens, Bases have level 3 aliens and Fortresses have level 4 aliens. If aliens already have Fortress, then you are pretty much f*cked trying to capture it unless you already have level 4 stuff. Of course, there is one advantage you can figure out yourself. You are much better trying to capture leader on alien Outpost.
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[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
There you go. final kill for power.sav -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
No idea about console but you can do it with Xenonauts gc_editor.exe, press T on battle. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
Stun grenades should apply "blue" damage on everyone that walks into cloud. You can easily test it with your own troops. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
Basically if you shoot down terror ship, some aliens will die. Which aliens is just random. So you won't get same stuff but probably enough still. Shooting down UFO gives you terror ship datacores. But doing land mission may give more specialists. That's a tradeoff. Extreme ships will be harder to shoot down but I shot down basically every Phase 2-4 terror ship (some of first ones slipped through since I didn't have enough airforce at that time) on my playthrough. No spoilers here. -
You can try starting Xenonauts_gc_editor.exe If that can load game, press V to win battle immediately. If that cannot load any game, then well, you may be screwed. For that reason I don't use Ironman.
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[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
Enemies you encounter are somewhat randomized so it's very possible you don't meet Facehuggers for long time on terror missions. IIRC terror mission enemies are determined by enemies that terror UFO has. It's also possible that Facehugger died if you shot UFO before it landed. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
Great. As you expected, I didn't notice anything special on your save file. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
Upload savegame and I can check if that is OK. If it is, then it's something with your installation probably.