Ruthless Reuban
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Ruthless Reuban last won the day on April 19
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[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
There you go. final kill for power.sav -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
No idea about console but you can do it with Xenonauts gc_editor.exe, press T on battle. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
Stun grenades should apply "blue" damage on everyone that walks into cloud. You can easily test it with your own troops. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
Basically if you shoot down terror ship, some aliens will die. Which aliens is just random. So you won't get same stuff but probably enough still. Shooting down UFO gives you terror ship datacores. But doing land mission may give more specialists. That's a tradeoff. Extreme ships will be harder to shoot down but I shot down basically every Phase 2-4 terror ship (some of first ones slipped through since I didn't have enough airforce at that time) on my playthrough. No spoilers here. -
You can try starting Xenonauts_gc_editor.exe If that can load game, press V to win battle immediately. If that cannot load any game, then well, you may be screwed. For that reason I don't use Ironman.
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[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
Enemies you encounter are somewhat randomized so it's very possible you don't meet Facehuggers for long time on terror missions. IIRC terror mission enemies are determined by enemies that terror UFO has. It's also possible that Facehugger died if you shot UFO before it landed. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
Great. As you expected, I didn't notice anything special on your save file. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
Upload savegame and I can check if that is OK. If it is, then it's something with your installation probably. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
As expected, Rail is "newer" than Gauss and so Rail should be better overall. And is. Just like Pulse is better than Laser overall. I think problem is that Gauss weaponry is Phase 3 stuff and Rail is phase 4 stuff. And basically previous gen mk3 roughly matches next gen mk1. So Gauss mk3 should be roughly equal to Rail mk1, however mk1 weapons do not require so much special materials that again makes comparison somewhat difficult. For Mag vs Gauss, Gauss weaponry have surprisingly good reaction modifiers, even minigun has something usable. That makes huge difference for using reaction shots. For Gauss vs Rail, as expected. Gauss mk1 roughly matches Rail mk1 but Rail MK3 stuff is of course better overall. Nothing too special there. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
It checked if I had captured one alive (looking at Xenopedia entries), but it seems I didn't bother to capture too many Xenomorphs alive. I still think I have encountered some. They look pretty much like Xenomorph Queen. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
IIRC Empresses are quite rare. You should encounter one with enough luck. Usually on larger UFOs or big alien bases. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
If you read Xenopedia description, putting two anti missile on same aircraft is NOT recommended at all. That could be reason. Edit: Two anti missile on same aircraft immediately crashed for me. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
\Xenonauts\assets\mods\X-Division\tiles\UFO\bombercruiser\ bombercruiserdatacore_damaged_spectre bombercruiserdatacore_spectre -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
Start Xenonauts_gc_editor.exe, load game and press V. No idea how you got that much action points tbh. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Ruthless Reuban replied to Charon's topic in Completed Game Mods
F-17 cannot be shot down with drones because of anti missile. Foxtrot can be shot down but since drones are more busy with F-17, you'll lose less Foxtrots if using F-17s with them. Of course you can use kamikaze tactics but F-17 has some use.