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mrstinkyweasle

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  1. And now, after a few moves on of only saving when one of my interceptors is airborne, its all working fine again and I can save even while they are landed at my base....
  2. I have tried several times now and its the same every time - as soon as my interceptors get back to base, any subsequent saves are corrupt and cause CTD. *edit* But if I then relaunch them and save, its fine. Seems to just be when the interceptors are landed. *edit2* Actually, I just need to have one of them launched and I can save the game fine so I guess that's my workaround - only save while an interceptor from my second base it in the air
  3. I had the same problem, and that was after my tank had rammed the door in and knocked it off its hinges!
  4. Hi Have an issue with saved games being corrupt again (different reason to last time I think). Here is what seems to happen and some facts: Its December A UFO appeared near my second Central American base I launched interceptors to take it down but before they reached it, it landed (green landed icon) I sent out my Chinook and recalled my interceptors (bold I know!) No interceptors are damaged. This is where it gets interesting... 1. If I save before my interceptors make it to base, all is well 2. If I save 1 second later, after they land in my base, the game is corrupt. 3. If I land them and take off again, then save, the save file is fine. Is this known?
  5. I had exactly this and it only happened when a soldier was injured. With no injured soldiers anywhere, it worked fine
  6. Try this: 1. Go here /assets/gui/groundcombat/hiddenmovement 2 .Rename the hiddenmovement.jpg to oldhiddenmovement.jpg and give that a go.
  7. Question as the title - what do they look like? The small army defending the last room are cutting my troops down so I suspect I may need a different approach!
  8. Eek what happened? I didn't mind the hidden movement full screen which disappeared when an enemy strayed into view. It's taken a step backwards - now I cannot see where they are shooting from at all! Half the time, I need to do a scan through the squad to see if anyone was actually hit or not!
  9. As an aid to hidden movement, it might be interesting for your soldiers to pick up on noises behind them, inside buildings etc. Perhaps when they hear gunfire, it could place a marker in the general area where they heard it to indicate where the aliens might be? For Christmas or my Birthday, I would also like one of the following: 1. A snake camera that I can feed through a door before breaching 2. New mission types - rescue the abductee's, destroy the comms radar/turret, recover intel, recon the area etc. 3. Stims (similar to some other posts I have seen) 4. Androids - maybe they come later, who knows! 5. Drones to scout out the landing area later on, or motion sensors
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