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xnaout

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xnaout last won the day on March 25

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  1. A voiceover for the main quest dialogue would be nice. But that's expensive, although, using AI could be cheaper and faster.
  2. It's a small and rather silly question, but would it be possible to have more nationalities in the game? Soviets now mostly consists of Russian SSR and Ukrainian SSR, but there were a lot of smaller republics as well, such as Baltics (LV, LT, EE), Georgians and more. Can these nationality lists be edited somewhere in configs at least?
  3. Thanks, that's fair feedback and clarifies the situation about the game quite a lot. I didn't realize squads are 12-16 in size, that's a lot to deal with. But some customization still would be nice, there are a lot of players who tend to "care' about their toy soldiers (that's why Xcom2, Jagged Alliance 3, Wartales and so on bets hard on this kind of features, it sells). Thanks once again for the reply. PS. Maybe stress level still can be left in as optional toggle for hardcore gamers?
  4. "We", "My" --> Are you part of the team? If not, then with all due respect, I am not suggesting any additions to you, but to developers who are free to ignore or cherry-pick anything from a paying customer's feedback. Since you have 2.4k posts here, its clear you care about the game and get very defensive if anyone "offends it", but lets not be childish here, carry on.
  5. Not yet, just bought it, but I wont play it until its out of early access, cant bother to be a beta tester and pay for it. I've seen some gameplay footage and its quite simplistic so far. Solid basics, but no "wow" moments. I have hundreds of hours in Xcom (including classic) and Xcom2, tho. I know my way around tactical games. Game has a good potential to become a great game. That is - If we are delivered more than I've seen so far and whats on the official roadmap (basically just new maps and tech). With what points do you disagree?
  6. Most of the game you are in battles, like 80-90% of the time, I think we really should get some quality of life and role-playing features for soldiers: Traits that you can gain in battles (including PTSD from battles that you can heal) Training ground for soldiers to train their skills Randomly generated background stories for soldiers Bar/Canteen for soldiers where you can view fallen soldiers (same as in Xcom2) More customization for soldiers Unique characters that you can save or recruit New soldiers types - pilots for aircraft Etc. I mean, you can get Xenonauts for 5 eur right now, there is no point of doing the exact same copy with very minor improvements and variations. You wont achieve Xbox2 wotc success, but its a good chance to achieve a solid second place instead of a solid 6/10.
  7. Would be cool to have a bit more in-depth story and mission variety with some interesting characters. Its not fair to compare it with Xcom2 which had 100x the budget, but it would be nice to have the ability to save and recruit some unique characters, have more story missions with boss fights etc. I mean, its good for one run, but not much in terms of replayability currently.
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