Thank you to taking care of this air combat issue. I am the one who has 0 interest in manual air combat. For me the game is not about this and in my mind with minimum effort UFO should be destroyed, damage or escape so I can start my tactical campaign. I can't see any benefit in losing the air combat. Some proportional damage to my fleet is good enough. I would like to see more accent on ground defense, base improvements to take care of excessive UFO spawning. If you can make both sides happy with some settings - great!