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Everything posted by Melee
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[m1.10 - General] Armory equipment panel off side of screen
Melee replied to Melee's topic in Xenonauts-2 Bug Reports
Thanks, enjoy the weekend. -
Description: Armory equipment panel is half off right side of screen. What Happened: I clean installed m1.10 overnight, saw Emily F.'s comment about her launchinborderlesswindow issue, tried launchinborderlesswindow myself for kicks (and got Steam 'Failure: no license.'), restored fullscreen and loaded game. Don't know if armory was like this prior to trying batch file. Edge-of-screen overhang persists if 'alt-enter'-ed into a window. [Update] m1.10 was clean installed again and issue persists.
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Same here via 'clean' 1.06' > 'clean' m1.07 > 'dirty' m1.08 > 'dirty' m1.09'. user_day_34_manual_save-47.json output.log
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Description: Clicking 'Roadmap' results in topic not found. What Happened: I wanted to see the roadmap and clicked 'Roadmap' from 'Main Menu'.
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[m1.07 - Ground Combat] CtD rescuing abductee
Melee replied to Melee's topic in Xenonauts-2 Bug Reports
The logs show the code module, line, and exception type where it crashed. If they get enough bread crumbs they may create a path to resolution. I think reporting in any case gives a sense of how prevalent the bug is which could help with prioritizing fixes. If they don't want non-replicable crashes they can tell us, but I think CtDs need eradication with prejudice. -
Description: CtD releasing abductee from abduction tube. What Happened: Moved Lt. Nadeau to left side of abduction tube behind log pile and release-clicked on tube. CtD did not repeat after restart/reload. auto_groundcombat_turn_2_start-93.json output.log
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[1.05 geoscape] Guardian armor's shadow is broken in armory screen
Melee replied to Skitso's topic in Xenonauts-2 Bug Reports
Grr, should've scrolled. -
[m1.04 - General] Armory graphic aberrations
Melee replied to Melee's topic in Xenonauts-2 Bug Reports
Persists in m1.06. -
[1.05 geoscape] Guardian armor's shadow is broken in armory screen
Melee replied to Skitso's topic in Xenonauts-2 Bug Reports
Is that not beard sticking out under the helmet? -
If the cannon hardpoint is clicked and then its weapon list is scrolled to bottom (or wherever), then clicking on an equipment hardpoint (wingtip), the equipment hardpoint weapon list scroll position matches where the cannon weapon list scroll position was last. If the cannon list is scrolled to bottom and then the top equipment hardpoint is clicked, its list appears as below without a scroll bar indicating it can be scrolled and the top item is only partially visible. It must be scrolled solely with the mousewheel to become fully visible. Both equipment hardpoints will do this. It appears like the same list control is being used for all three hardpoints and the scroll position isn't reset between clicking hardpoints or the hardpoints' scroll position state isn't saved individually.
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[m1.04 - General] Armory graphic aberrations
Melee replied to Melee's topic in Xenonauts-2 Bug Reports
If those are meant to be the 45 degree angled indents, there's also a similar border discontinuity on the top left of the base screen: -
Description: Armory has overlapping graphical items, glitched borderlines, and some questionable overlapping onto soldier. What Happened: Don't know, but here is your requested Early Access 16:9 vs 16:10 reminder.
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[1.04 End of 1st Cleaner Mission] Game crashes
Melee replied to thixotrop's topic in Xenonauts-2 Bug Reports
I've started encountering in-game weirdness lately if I don't do a clean install of each release. See if a clean install resolves any of the issues. -
Save added above.
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Description: Game CtD after clicking on 'Armory'. What Happened: Clicked on 'Armory', may have clicked on injured soldier, then desktop. output.log user_day_19b_manual_save-20.json
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In clean install v1.02 it works correctly when first entering Aircraft and clicking on lower hardpoint. If I click a bunch of other hardpoints and switch aircraft back and forth and do a bunch of clicking, I can get it to repeat. Also, if cannon hardpoint is clicked and popup weapon list scrolled to bottom and then wing hardpoints are clicked the wing weapon list is pre-scrolled to bottom without showing a scrollbar and the top weapon is cropped off as shown in prior post. I can most easily trigger it by switching aircraft. Once triggered it seems to stay for duration of game session. [Update] The scroll position of the cannon hardpoint list changes the scroll position of the wingtip hardpoint lists resulting in the top list item being cropped if the cannon hardpoint list is first scrolled to the bottom. The wingtip hardpoint lists can then be scrolled back into correct position even though they don't show a scrollbar. [Update] Changing aircraft back and forth and moving the scroll position of the cannon hardpoint lists eventually results in the bottom hardpoint list appearing as shown below, scrolling it to fully show all items then moves bottom list item off edge of screen. The wingtip hardpoint lists are then roughly vertically center- justified on the wingtip hardpoints with their top and bottom list items running over the base icons and bottom edge respectively. [Update] Steps to reproduce: From Geoscape, click 'Aircraft Screen'. Click Angel-1's cannon hardpoint and scroll popup weapon list to bottom. Switch to Angel-2. Click Angel-2's cannon hardpoint and scroll popup weapon list to bottom. Switch to Angel-1. Click either wingtip hardpoint, popup weapon list will be centered vertically on hardpoint and the list items will hang over base icons and bottom screen edge when list is scrolled to full view with mousewheel.