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Photec

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Everything posted by Photec

  1. 2 Radars give 10% for short and 1% for long, so it seems each radar adds 5% to short then.
  2. I either send two fighters and use one as a decoy, while the other uses a single missile and then just cannons, or I send 1 fighter, activate evasive maneouvers after entering enemy killzone and fire 1 or 2 missiles, depending on if the first one hits. When I meet new ships I always try to find out how much dmg they can take. I start with overkill and then use less and less weapons on each subsequent encounter till I get a crash.
  3. One base in North Africa, second base in southern Soviet and voila, you cover everything apart from the Americas with 2 Chinooks. Get some extra soldiers early on, train them, and this isn't really a problem. It's a freight chopper. It's not meant to go really fast. IMHO, it's working just fine. Admittedly, I haven't started getting intercepted, haven't come across terrorsites and haven't got a 3rd base going yet, in most of my plays, due to research bug
  4. Ok, so maybe one could take some dmg to AP as well when one is hit? A person who's been shot does NOT work at 100% afterwards Looking forward to the non-lethal weapons so I can get some probing in
  5. Any way to add flashbangs and fatigue in to the game? I'd love a non-lethal way to take out aliens, even for just a few turns, till the area is secured, so I can do some probing of my own. Fatigue is a mechanic I'd love in the game. ATM I try to run around as much as possible, so I can gain as much APs as possible. Guess I'm not the only one, so I was thinking of adding this, which you gain from both lethal and non-lethal damage, running at full AP over time, panicing etc. Just wondering
  6. <p><p>Loved XCOM, love Xenonauts. Really looking forward to playing the full, bug free game <img src="<fileStore.core_Emoticons>/emoticons/smile.png" alt=":)" srcset="<fileStore.core_Emoticons>/emoticons/smile@2x.png 2x" width="20" height="20" /></p></p>

  7. Dunno, but all of a sudden he went like this
  8. Save/load bug is really the only thing I find to be gamebreaking atm. The rest is merely annoyances compared to that.
  9. Would be great to have a tech tree, with prereq findings, so as to tell if something was missing. Once you know how it's supposed to go it's easier to report any bugs one might find
  10. Nice one. Still though, 1 day recovery? Most of my guys have to stay in bed for at least 10 days, but this guy gets to prance about like a unicorn 1 day after getting a face full of supercharged plasma?
  11. My soldier was hit pretty hard by a plasma rifle and died on the field. Post combat he is shown as having 1% hp and with a recovery of 1 day. Playing Ironman on easy. Can't add screenshot for some reason.
  12. Does anyone know if this happens when you save manually, or when you load? Testing an iron man run atm.
  13. No workaround on research bug? AFAIK I'm supposed to be able to research lasers after researching a recovered plasmarifle and pistol, but so far I've got nothing.
  14. Ah, yes, it was a scout, and no, I didn't try to stay in the ship for 5 turns. I'll try that the next time it happens
  15. I've played a mission where I've killed 3 sebellians(?), been into every building, every part of the crashed ship and every part of the map. I've literally stepped on every tile. It won't end though, so either there is an alien hidden somewhere, invisbly, or the mission is bugged. Ideas? The mission is a crashed small fighter on Normal difficulty.
  16. Experiencing this as well. Driving the Hunter doesnt remove Fog of War. :\
  17. Yeah, didn't think that had anything to do with it. Guess the first time it happened MAY have been after I saved in combat, reloaded and got a new mission. Hope that helps.
  18. I've been playing around for a bit and I have encountered a few bugs (most annoyingly the research...). After checking this list here is one that I havent seen addressed. When I am in ground combat, the level slider does not allow me to choose which level I want to look at. After trying this out a few times I somehow lost LOS on my Hunter. It now has no view and has to follow my soldiers around to find something to shoot at. Oddly, it regains the view maybe once every 7-8 combats, and then promptly loses it again. GL
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